That's Dope: After Dark Edition
That's Dope: After Dark Edition
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Your favorite crowdsourced party game is back with a brand NEW edition!
That’s Dope: After Dark Edition is the perfect adult party game for any group with strong opinions and the rules are simple! Each round players take turns guessing who voted “Dope” or “Nope” to hilarious, controversial, Rated R topics. Find out how well you know your friends.. or make some new ones.
The After Dark Expansion pack comes with:
- 45 Rated R, conversation-starting topic cards
- 4 pairs of voting cards
- Official rules card
Each round, one player reads a topic from a white card and everyone else votes whether they think the topic is "Dope" or "Nope" using one of their black voting cards. Guess who voted "Dope" or "Nope" to win the game.
The After Dark Edition comes with 45 hilarious, conversation-starting topic cards, 4 pairs of voting cards and an official rule book.
🌶🌶 The After Dark Edition contains mature content and is best for your next adults only game night.
Fulfillment is handled by That’s Dope Games. We ship orders within 2–3 business days. Shipping costs are calculated at checkout, and free shipping is available on qualifying orders. For full details or customer support, please visit thatsdopegame.com







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About the Creator
Ira Blossom is the founder of Black King Games and creator of That's Dope: The Party Game for Strong Opinions. What started as a joke with friends and an Instagram account became a successful gaming venture in 2020, leading to the game's successful Kickstarter launch nearly four years ago.
With a unique background combining psychology, computer science, and cognitive studies from Villanova University, along with professional experience at Google, Ira brings both technical expertise and deep understanding of human behavior to game design. Since founding Black King Games, he has independently taken on the roles of creator, designer, and business owner, developing gaming projects focused on creating engaging experiences that spark more connections, conversations, and joy.
Based in New York, Ira's design philosophy centers on accessibility and versatility, incorporating diverse gameplay options—from intimate couples' sessions to competitive group challenges and networking icebreakers—ensuring the experience resonates across different social contexts and group dynamics. His games use provocative, community-generated prompts to encourage honest dialogue and spontaneous laughter, driven by a commitment to fostering genuine human connection.