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That's Dope: After Dark Edition

That's Dope: After Dark Edition

Regular price $15.00
Regular price Sale price $15.00
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1000 in stock

, Delivery by Jul 13, 2026

That's Dope: After Dark Edition is an adults-only party game where players vote “Dope” or “Nope” on mature topics and try to predict one another's answers.

What It Is

A conversation-driven guessing and voting game with rated-R prompts.

How to Use It

One player reads a topic card. Everyone else secretly votes Dope or Nope, and the reader guesses how each person voted.

Product Details

  • Includes: 45 topic cards, four pairs of voting cards, and an official rules card
  • Content: Mature; intended for adults-only game nights

Great For

Adult parties, friend gatherings, and groups that enjoy lively opinions and revealing conversations.

Why We Like It

The rules are quick to learn, and every vote creates a new chance to see how well friends know one another.

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  • About the Creator

    Ira Blossom is the founder of Black King Games and creator of That's Dope: The Party Game for Strong Opinions. What started as a joke with friends and an Instagram account became a successful gaming venture in 2020, leading to the game's successful Kickstarter launch nearly four years ago.

    With a unique background combining psychology, computer science, and cognitive studies from Villanova University, along with professional experience at Google, Ira brings both technical expertise and deep understanding of human behavior to game design. Since founding Black King Games, he has independently taken on the roles of creator, designer, and business owner, developing gaming projects focused on creating engaging experiences that spark more connections, conversations, and joy.

    Based in New York, Ira's design philosophy centers on accessibility and versatility, incorporating diverse gameplay options—from intimate couples' sessions to competitive group challenges and networking icebreakers—ensuring the experience resonates across different social contexts and group dynamics. His games use provocative, community-generated prompts to encourage honest dialogue and spontaneous laughter, driven by a commitment to fostering genuine human connection.